Privacy
Last updated: June 12, 2026
Worlds Last Parade does not collect, transmit, sell, or share personal data.
Data Stored On Device
The game stores only local gameplay progress in the browser:
- tutorial completion
- unlocked stage progress
- best score and rank per stage
- player settings such as volume, sensitivity, render quality, haptics, and low-stimulation motion
This data stays in the browser local storage on the player's device. It is not sent to a server by the game.
Network Use
The game is built as a static browser game. After the first load, the service worker may cache game files for offline play. No analytics, advertising SDK, account login, location tracking, microphone access, camera access, contact access, or push notification service is used.
Children
The game is designed as a touch-first arcade experience and does not ask children for personal information.
Deleting Data
Players can reset saved stage progress inside Settings by tapping 進行リセット twice. To delete every local value including settings, players can clear site data for this origin in the browser settings. QA-only release evidence is stored locally and is removed by either progress reset or site-data clearing.
Support And Credits
Troubleshooting notes are available on the Support page. Runtime library and generated-asset notices are available on the Credits page.